Client Stability, Gameplay & Quality-of-Life Improvements
Oct 06, 2026
- Login and reconnect: Improved handling of failed logins and reconnecting after losing connection.
- Skills and buffs: Fixed identified cases where failed buff casts could leave skills unresponsive.
- Item effects: Corrected buff displays showing incorrect values, wrong durations or “0 seconds.”
- Mastery upgrades: Hold Left Shift and click a mastery to instantly buy as many remaining levels as your points allow.
- Healer masteries: Restored missing party resistance icons and corrected their descriptions.
- Tooltips: Fixed resistance tooltips staying visible after moving the mouse away.
- Skill descriptions: Corrected mastery duration bonuses and swapped damage/slow values in affected descriptions.
- Movement: Improved how other players see walking, running and lightfoot, including turns, pauses and movement while slowed.
- Jump attacks: Corrected positioning and animation timing for affected finishing skills.
- Player afterimages: Improved removal of characters after teleporting, reviving or leaving visible range.
- Quests: Improved monster-kill progress updates and quest NPC visibility, including after map changes.
- Keyboard controls: Fixed input handling around loading screens and closing NPC conversations.
- Helper healing: Corrected healing checks when buffs change your maximum HP or Vital Energy.
- Inventory sorting: Items assigned to the skill bar now keep their shortcuts when moved by bag sorting.
- Whispers: Click a player’s name in chat to start whispering to them.
- Player stands: Added server checks to prevent opening overlapping stands, including beside offline stands.
- King Jin dungeon: Corrected dungeon invitation handling.
- Bug reporting: Preserved the easier capture controls and improved diagnostic information.