Patch Notes ← Back
Client Stability, Gameplay & Quality-of-Life Improvements
Oct 06, 2026
  • Login and reconnect: Improved handling of failed logins and reconnecting after losing connection.
  • Skills and buffs: Fixed identified cases where failed buff casts could leave skills unresponsive.
  • Item effects: Corrected buff displays showing incorrect values, wrong durations or “0 seconds.”
  • Mastery upgrades: Hold Left Shift and click a mastery to instantly buy as many remaining levels as your points allow.
  • Healer masteries: Restored missing party resistance icons and corrected their descriptions.
  • Tooltips: Fixed resistance tooltips staying visible after moving the mouse away.
  • Skill descriptions: Corrected mastery duration bonuses and swapped damage/slow values in affected descriptions.
  • Movement: Improved how other players see walking, running and lightfoot, including turns, pauses and movement while slowed.
  • Jump attacks: Corrected positioning and animation timing for affected finishing skills.
  • Player afterimages: Improved removal of characters after teleporting, reviving or leaving visible range.
  • Quests: Improved monster-kill progress updates and quest NPC visibility, including after map changes.
  • Keyboard controls: Fixed input handling around loading screens and closing NPC conversations.
  • Helper healing: Corrected healing checks when buffs change your maximum HP or Vital Energy.
  • Inventory sorting: Items assigned to the skill bar now keep their shortcuts when moved by bag sorting.
  • Whispers: Click a player’s name in chat to start whispering to them.
  • Player stands: Added server checks to prevent opening overlapping stands, including beside offline stands.
  • King Jin dungeon: Corrected dungeon invitation handling.
  • Bug reporting: Preserved the easier capture controls and improved diagnostic information.