Patch Notes ← Back
Gameplay & Reliability Improvements
Oct 02, 2026
  • Helper improvements: Fixed a problem where the Helper stopped using external-wound pills before all wounds were healed.
  • Expired boost cards: Improved handling of drop, experience and skill boosts that could remain displayed at zero seconds.
  • Rage button: You can now click anywhere inside the button to activate it.
  • Repair All: Damaged equipped weapons and clothes are now included. You no longer need to unequip them first. Normal repair costs still apply.
  • Repair warnings: Fixed missing equipment warnings and refreshed them after repairs.
  • Skill targeting: Fixed affected skills losing their hit when you clicked the ground during casting. This applies across clans and classes.
  • Combat animations: Corrected repeated effects and skill-completion problems.
  • Smoother gameplay: Reduced brief stutters related to selecting monsters and combat actions.
  • Item pickup: Fixed repeated ground-item clicks interrupting movement.
  • Inventory while moving: Reading item descriptions and using potions no longer unnecessarily stop your character.
  • Item descriptions during combat: You can inspect items while attack animations are playing.
  • Elemental hit effects: Restored coloured hit effects for Yin, Yang, Soul and Body damage.
  • Login reliability: Improved cleanup after interrupted character loading and disconnects to prevent accounts becoming stuck as already logged in.
  • Offline shops and reconnecting: Included the latest reliability improvements for both systems.